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Documentation → Profile: in-game names & classes

Profile: in-game names & classes

Per-game characters with a main name + class; guilds auto-fill role and Discord parties show your class emote.

On your profile you can add characters per game and group them into accounts (e.g. two logins with three characters each). Each character has an in-game name and an optional class. Mark one main per game for guilds. Account grouping is used by Tasks when a checklist is set to share stacks across all characters on that account.

Accounts & characters (/profile → Game characters)

  • Account — Optional named group per game (e.g. “Main”, “Alt EU”). Existing characters are placed on a default account automatically.
  • Game — Pick any game from the catalog.
  • In-game name — Your character's name in that game.
  • Class — Optional; choose from the game's classes. Classes carry a default role and (when configured) a class/weapon emote.
  • Main — Mark one character per game as ★ main. The first character you add for a game becomes main automatically; deleting a main promotes the next one.
  • Tasks on/off — Inactive characters do not get per-character task copies (account-scoped tasks still use the account if another character on it is active).

How guilds use it

  • Name — For the game your guild is connected to, your main character's in-game name is used on member lists, event rosters, and party layouts. A guild manager's per-member override (set on Members) still wins; your global in-game name is the fallback.
  • Class & role — When you join a guild (or are accepted), your main character's class fills your guild class and its default role automatically — only if a manager hasn't already set one. Staff edits are never overwritten.

How parties use it

  • Party builder & rosters — Use your per-game main name in preference to your general in-game name (the original input stays as a fallback).
  • Discord party embeds — Members show as @you (In-game name) [emote Class], where the emote is your class/weapon emote for that game.

Picking a class when joining (Discord)

On a role-based Discord party, clicking a role button looks at the characters you've set up for that game:

  • One matching class — You join the role with that class and emote right away.
  • Multiple matching classes — A private (only-you) menu appears so you can pick which character/class to join with. You're added after you choose.
  • None set up — You're still added to the role, plus a private note linking you to your profile so your class can show next time.

A class matches a role by its default role. Classes with no default role show for any role you click.

Related: Party Finder & profile, party roles reference, and member detail.